Games made by the minds they're about. Pick a world and dive in.
What if Wendy said no? A feminist retelling of Peter Pan — literary interactive fiction that fractures the story you thought you knew.
AI villagers with real genetics and emergent cultures. Guide a civilization — or just watch one grow.
An incremental game about exponential growth, emergent economies, and the uncomfortable math of enough.
Asteroid mining colony sim. Every faction has a working economy and a grudge.
Artificial life meets world folklore. Real genetics, real biochemistry, creatures that learn and evolve. A spiritual successor to the Creatures series.
Red vs Blue hacking sim. Real cybersecurity concepts — port scanning, SQL injection, social engineering. Attack or defend. Don't get caught.
Govern a solarpunk Detroit. You're the mayor — spend your scarce attention across real neighborhoods, build community trust and ecological restoration, and hold your coalition together through re-election.
Interactive fiction that lives in a library. Read stories that change as you read them — each one a doorway into the folklore of another world.
An agentic TTRPG where AI plays the characters and you're the voice in their head. One whisper per turn. That's all you get.
Community-driven game customization. Submit feedback on folklore, species, and lore. Good changes merge to main.